cyLayouts: {
cose-bilkent: {
animate: boolean;
animationDuration: number;
edgeElasticity: number;
fit: boolean;
gravity: number;
gravityCompound: number;
gravityRange: number;
gravityRangeCompound: number;
idealEdgeLength: number;
initialEnergyOnIncremental: number;
name: string;
nestingFactor: number;
nodeDimensionsIncludeLabels: boolean;
nodeRepulsion: number;
numIter: number;
padding: number;
quality: string;
randomize: boolean;
ready: (() => void);
refresh: number;
stop: (() => void);
tile: boolean;
tilingPaddingHorizontal: number;
tilingPaddingVertical: number;
};
} = ...
Type declaration
-
cose-bilkent: {
animate: boolean;
animationDuration: number;
edgeElasticity: number;
fit: boolean;
gravity: number;
gravityCompound: number;
gravityRange: number;
gravityRangeCompound: number;
idealEdgeLength: number;
initialEnergyOnIncremental: number;
name: string;
nestingFactor: number;
nodeDimensionsIncludeLabels: boolean;
nodeRepulsion: number;
numIter: number;
padding: number;
quality: string;
randomize: boolean;
ready: (() => void);
refresh: number;
stop: (() => void);
tile: boolean;
tilingPaddingHorizontal: number;
tilingPaddingVertical: number;
}
-
animate: boolean
-
animationDuration: number
-
edgeElasticity: number
-
fit: boolean
-
gravity: number
-
gravityCompound: number
-
gravityRange: number
-
gravityRangeCompound: number
-
idealEdgeLength: number
-
initialEnergyOnIncremental: number
-
name: string
-
nestingFactor: number
-
nodeDimensionsIncludeLabels: boolean
-
nodeRepulsion: number
-
numIter: number
-
padding: number
-
quality: string
-
randomize: boolean
-
ready: (() => void)
-
refresh: number
-
stop: (() => void)
-
tile: boolean
-
tilingPaddingHorizontal: number
-
tilingPaddingVertical: number